to build scalable MMOGs, FPS or any other multiplayer game and application for PC, Mac, Browser, Mobile, Console and Cross-Platform.
Photon technology will help us handle tens of thousands of concurrent users on only a small number of servers.Dr. Jan Wergin, CTO at Bigpoint
its Uber-Awesome
Imran Shafiq, DANGLING NEURON
translates in breeze
Maurice Sibrandi, Codeglue
it is FAST. Really FAST
Seon Rozenblum, 3 Sprockets
totally works on mobile devices
Richard Sun, Rocket Games
people flooding into the game
Krishna Prathab, xLabz
fully concentrating on that now
V.-P. Piirainen, Studio On Mars
using it on our next game as well
Lucas Machada, Mobjoygames
incredible
Andrey Starchenko, AMT Games
over 8,000 CCUs within 6 weeks
Dmitriev Maksim, QGames