to build scalable MMOGs, FPS or any other multiplayer game and application for PC, Mac, Browser, Mobile, Console and Cross-Platform.
Works on Browser, Standalone, Mobile
This mod of the Angry Bots demo shows how to add multiplayer functionality to an existing project using Photon Unity Networking technology. This combines the ease-of-use of Unity Networking with the performance and reliability of Photon.
This Unity asset combines the ease-of-use of Unity's Networking with the performance and reliability of the Photon Cloud.
The free package contains a Marco Polo game tutorial and a 30 day trial for up to 100 concurrent users.
Photon Unity Networking (PUN) features a low learning curve:
The API is very similar to Unity's networking solution!
PUN connects always: Works across different (mobile) networks, no punch-through issues.
A script ports your Unity Networking project. 90% chores: Done.
We combined the Asset Store bestseller by Leepo/M2H, the ultimate introduction and resource to Photon Unity Networking (PUN) with Photon Cloud 100 Pro, saving you $100!
Learn how to add multiplayer to your Unity games. You do not require previous multiplayer experience.
Includes 14 tutorials, examples and in-depth documentation.
All in C# code (PUN is fully compatible with JS).
The package comes with 6 months of hosting for one application and for up to 100 concurrent users.